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[0.9.39a] Authenticate callback is not triggered when the Google Play Games app is not installed on the device

Open fknr opened this issue 7 years ago • 6 comments

I am calling Social.localUser.Authenticate(AuthenticateCallback); in my login flow but the AuthenticateCallback function is never called when the user does not have the Google Play Games app is not installed. I does not even prompt the user to install the app like i saw in in previous versions.

plugin version 0.9.39a play-services libs version 11.0.0 support lib versions 25.2.0 Unity version is 5.6.1.p4

Tested on Android 7.0, 6.0.1 and 5.1.1 Same behavior on all devices

fknr avatar Jun 21 '17 08:06 fknr