play-games-plugin-for-unity
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[0.9.39a] Authenticate callback is not triggered when the Google Play Games app is not installed on the device
I am calling Social.localUser.Authenticate(AuthenticateCallback); in my login flow but the AuthenticateCallback function is never called when the user does not have the Google Play Games app is not installed. I does not even prompt the user to install the app like i saw in in previous versions.
plugin version 0.9.39a play-services libs version 11.0.0 support lib versions 25.2.0 Unity version is 5.6.1.p4
Tested on Android 7.0, 6.0.1 and 5.1.1 Same behavior on all devices