play-games-plugin-for-unity
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commitUpdate locks and never returns ?
I have the following code ` public void SaveGame(ISavedGameMetadata game, byte[] savedData, TimeSpan totalPlaytime) {
Debug.logger.Log("DRAWAPP", "TRying to save");
ISavedGameClient savedGameClient = PlayGamesPlatform.Instance.SavedGame;
SavedGameMetadataUpdate.Builder builder = new SavedGameMetadataUpdate.Builder();
builder = builder
.WithUpdatedPlayedTime(totalPlaytime)
.WithUpdatedDescription("Saved game at " + DateTime.Now);
SavedGameMetadataUpdate updatedMetadata = builder.Build();
Debug.logger.Log("DRAWAPP", "Trying to COmmit Update....!");
savedGameClient.CommitUpdate(game, updatedMetadata, savedData, OnSavedGameWritten);
Debug.logger.Log("DRAWAPP", "Finished saving!");
}`
The Log statement after the CommitUpdate never gets called neither does any function Im calling after SaveGame or even the callback function. It is as if CommitUpdate locks up and never exits, any idea why this is happening ?
I can't reproduce the issue. Can you share the log?
Same here.