supersplat
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Request - Ability to pre-set orbit/fly camera in viewer
I think Supersplat library viewer defaults to orbit camera view. This is fine for objects, but isn't optimal user experience for internal scenes, where fly camera makes more sense.
It would be nice to be able to set the default view operator in editor and/or set a toggle in the viewer backend so that the desired default can be set on load.
I think especially new users to view an embedded splat of an interior can easily get lost outside of the splat and not know how to get back inside the splat, which kind of ruins new user experience. Would be nice for the editor to be able to choose which camera setting works best for each scene.