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Improve behaviour when multiple application instances are created

Open mvaligursky opened this issue 1 year ago • 0 comments

At the moment some functionality needs to execute inside the update part of the application for it to work correctly, for example:

  • getApplication()
  • GraphicsDeviceAccess.get()

This makes it complicated to call engine's functionality from outside of the update.

Specific example: https://forum.playcanvas.com/t/instantiaterenderentity-fails-with-multiple-application-instances/33421

mvaligursky avatar Oct 13 '23 14:10 mvaligursky