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Investigate integration of Material X

Open mvaligursky opened this issue 1 year ago • 2 comments

MaterialX is an open standard for representing rich material and look-development content in computer graphics, enabling its platform-independent description and exchange across applications and renderers.

https://materialx.org/

There is a shader generation for it: https://materialx.org/Tools.html#ShaderGen

Also, Autodesk has a wasm shader generator that is framework agnostic and could work with any WebGL engine

Screenshot 2023-07-11 at 18 33 37

mvaligursky avatar Jul 12 '23 08:07 mvaligursky