engine
engine copied to clipboard
Investigate integration of Material X
MaterialX is an open standard for representing rich material and look-development content in computer graphics, enabling its platform-independent description and exchange across applications and renderers.
https://materialx.org/
There is a shader generation for it: https://materialx.org/Tools.html#ShaderGen
Also, Autodesk has a wasm shader generator that is framework agnostic and could work with any WebGL engine