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Custom blend modes

Open MrMabulous opened this issue 2 years ago • 2 comments

Exposes full control over blend stage in material settings.

Current predefined blendTypes do not cover all possible combinations of blend equations and operands.

Adds a new blendType BLEND_CUSTOM and exposes the full blend stage through a new function setCustomBlendType()

I confirm I have read the contributing guidelines and signed the Contributor License Agreement.

MrMabulous avatar Mar 09 '22 17:03 MrMabulous

How does it work on WebGL 2.0 and 1.0? Is it fully compatible with WebGL 1.0, or does it require any extensions?

Maksims avatar Mar 09 '22 18:03 Maksims

This PR is becoming a little stale. Can we make a decision on what to do with it, please? @MrMabulous, there seem to be some comments that need your input. Thanks!

willeastcott avatar Jul 13 '22 17:07 willeastcott

I'm closing this due to no updates to it .. we can always re-open it if needed in the future. Thanks @MrMabulous !

mvaligursky avatar Nov 17 '22 11:11 mvaligursky