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Render entity and children/parents when selected in hierarchy even disabled
This is an interesting one.
I'm trying to edit a particle effect (Flash VFX) and I have to keep enabling the main parent 'Bullet Hit VFX' each time I want to make an edit and disable when I finish and try in the launch tab
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It would be great to just select 'Flash VFX' entity, see it in the viewport, edit/position what I need and that's it rather than messing around enabling/disabling parents.
+1 Seems like an often thing I find myself doing as well.