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Bounding box in Editor View if entity has collision but no mesh

Open yaustar opened this issue 2 years ago • 2 comments

Project: https://playcanvas.com/project/934728/overview/bounding-area-selection-bug

image

This can be problematic with our import hierarchy workflow as the collision is normally placed on the Template root but the render component is on a child entity.

yaustar avatar May 25 '22 15:05 yaustar

Bump. Please, address.

LeXXik avatar Jul 11 '22 14:07 LeXXik

Related/dupe of https://github.com/playcanvas/editor/issues/802

Both tickets are marked for the next bug blitz if we don't address this earlier

yaustar avatar Jul 11 '22 14:07 yaustar

CNR, closing

yaustar avatar Nov 14 '22 12:11 yaustar