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Import hierarchy scale issue
Project: https://playcanvas.com/project/812065/overview/import-hierarchy-issue
Using import hierarchy on this FBX creates a template that has it's render assets entities set to 100 and is 100 times large than when imported as a model asset

Note: When first adding the hierarchy template to the scene, the mesh did not render and required a refresh of the browser.
See video below
Not 100% sure if this is an engine or editor issue
https://user-images.githubusercontent.com/16639049/125265556-dc43d100-e2fc-11eb-9037-e421a895aa74.mp4