Assign/Tag 'colours' for entities in the Scene Hierarchy
Be able tag colours for entities in the Scene Hierarchy so that it's easier to see at a glance what is relevant?
eg

Maybe they can related to tags on the entity?
It could be done in multiple ways. One of the way using tags I can see:
In Editor Settings, would have a panel with tags and colours. You would be able to add tags there and define colours for them. Then, for each entity, it would iterate through tags from left to right, and once encountered a "coloured" tag, it would use that colour as an icon colour. As there can be multiple coloured tags, first encountered would be a priority. Current icons are implemented using font icon, so colouring them would be no problem. Also colouring the background of a tag in Inspector - would be useful too.
This is purely an Editor feature, with no colour data to be persisted on entities. Tags colour settings would be a project scope - so shared between users.
Definitely would avoid:
- Multi-color icons.
- Colored rows - this is over too much.
As an aside, the client found out that they can use emojis as entity names which helps somewhat 🟣 🔴 🔵
Not great if you searching for things by name but an interesting workaround