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Upload glb with a specified type

Open querielo opened this issue 3 years ago • 1 comments

Right now, we can upload .glb-files as binary assets. But there is no way to change type of an asset or upload glb as an animation or a model. So, these assets cannot be used in Playcanvas Editor. Are there some fundamental restrictions to pass "animation" as type into the upload function?

querielo avatar Sep 13 '22 09:09 querielo

container should be fine but not sure about model or animation as during the FBX -> GLB process we do split out the different parts into separate assets 🤔

@slimbuck would probably have the best idea here?

yaustar avatar Sep 13 '22 10:09 yaustar