GLB with line primitives - is incorrectly parsed by pipeline.
When importing GLB with lines primitives, it will import it incorrectly. While model viewer renders it correctly, the pipeline job converts it to triangles (seemingly ignores primitive type), leading to incorrect rendering after.
On a scale of 1 to 10, how much of a blocker is this for you?
It is a 3 for us. We use it for converting CADs (DWG/DXF) into GLBs. We can upload GLB as a binary and load it dynamically. Would be great to have CAD lines rendered in Editor though. If we had Editor Extensions, we would make direct DXF rendering in Editor.
@Maksims Can you provide a GLB file for testing please?