Branching - Error Handling
Hey hey.
We have a project that we now maintain for a few years already, which also means we already have quite a lot of closed branches. We now ran into an issue that a new branch couldn't be created and we couldn't figure out why, until by chance we figured out that we wanted to use the same name as one of the closed branches.
It would have been helpful to get a hint in the editor, instead of just a (Bad Request) Response output in the dev console.
It would be great if you found time to add some QoL like that.
Thanks
Also, there is a tip to avoid ever growing size of a project, to re-use branches like "rooms" instead of short-lived branches. It would require some getting used to and coordination across the team, in long term this approach worked pretty well across various teams.
likely the same problem here: https://forum.playcanvas.com/t/stuck-at-creating-branch-loadscreen/34746