Raul Portales

Results 77 comments of Raul Portales

Thanks for reporting, I wasn't aware of that but it is work as expected. Battery saver is meant to disable a lot of animations (among other things), so it makes...

Interesting, this is not currently supported, but you could make fork and tweak the library to add an initializer that takes a radius and spawns particles around that with a...

I was just reviewing the tickets now that I have some time to work on the library. For oneShot it does not make much sense to have a callback during...

Thanks for your interest. I thought I had replied already. If you want to translate the samples, or to translate the Readme into Chinese, sure.Thanks!

Short answer is no, Leonids can not do that. Slightly longer answer, if you render a bitmap from the previous iteration of the ParticleSystem (it is a View and can...

I think you mean to rotate on the z-axis. The library is based on 2D so the particles are flat and do not rotate. This could be done using the...

As I said, in the draw method of Particle: https://github.com/plattysoft/Leonids/blob/master/LeonidsLib/src/main/java/com/plattysoft/leonids/Particle.java#L91 You have a Matrix, so you just have to apply the modification you want, it is likely that you want...

In principle that should be doable by making a custom Modifier. The main problem I see is that acceleration is meant to be constant because the position of the particles...

If the problem is that the direction changes are too slow, you just need to apply a multiplier to the value. Also, that was the reason why I was using...

Given that the code relies on the method smoothScrollBy provided by ReciclerView, I don't think that can be changed without implementing it completely. https://github.com/plattysoft/SnappingList/blob/a825d0c85cb47d2dc772b6f2de26905ba0c39d98/SnappingList/src/main/java/com/plattysoft/snappinglist/MainActivity.java#L97