Raul Portales
Raul Portales
Maybe I did not express myself correctly. As far as I know, all the logged issues on github are linked to wrong usage of the library. I can not tell...
Feel free to do a patch, try it and it resolved the problem we can integrate it. As you can see in the code https://github.com/plattysoft/Leonids/blob/fa10427528adb6810540eb3524f61feffbce4e48/LeonidsLib/src/main/java/com/plattysoft/leonids/ParticleSystem.java#L78 The particle system weak reference...
A ViewGroup is something as simple as a FrameLayout or a RelativeLayout. If your list items have one of those as the top level element, it should be ok. However...
cancel does stop and delete all the resources, if you try to start the animation again without creating the ParticleSystem again, you'll get a NPE Maybe try calling "stopEmitting" instead
The anchor view for the particle system is the one that will be used as a parent for the particle system, if you want it to be on the background...
Try adding another FrameLayout before the ScrollView and using that one as an anchor, that should work (I mentioned it briefly on my previous comment, I didn't remember how it...
I'm not sure this library is the best fit for creating a live wallpaper. The goal of the library is to use particle systems on standard Android views. As a...
There is a lot of information missing here. Is this a crash on the Demo app on Play Store? If so, on which example? And what are the steps to...
That was not my question. The question was if the crash was happening on the Demos, not if your app was on the Play Store. Without steps to replicate, there's...
That's strange because that view is created by the ParticleSystem and since it holds a reference to it, the object should not be deallocated. The most logical explanation is that...