RemainInMotion
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Continuation of JAKJ's excellent block-moving mod.
Grass in particular. You seem to know a bit more about rendering than I do. I started it, though. extension of #73
It has needed to be done, but just hasn't.
1. I'd love a texture similar to the ones of the current enabled texture set. Preferably the orange type one. 2. The FMP Tubes integration is really buggy right now....
It seems like I haven't done a good job communicating the features in the mod. Screenshots and maybe GIFs of each thing in action would be useful. Once that's done,...
For doors, drawbridges, hangars, skylights, etc. A clockwise and counter-clockwise input for redstone or RF on opposite sides perpendicular to the rotation axis. 
Place down a part with a solid outer side and things like redstone torches will place on the solid side, but placing the hollow carriage over the multipart breaks the...