libplanet
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Blockchain in C#/.NET for on-chain, decentralized gaming
Related to #1612, #1934. Some preparatory work to streamline uses of `ITransport` and `Swarm`. This is mostly to move up `ITransport`'s binding phase more in line with the rest of...
Resolves #915. I'm unsure if there are enough tests to ensure the correct mechanism, but I'm kind of lost which kinds of tests might be needed. Would you reviewers be...
Related to #2218. Two points: - Not sure if `ProbeConnectableLength` is appropriate. - Still wondering if there is a more elegant way of calling `async` from `sync`. 🙄 P.S. I...
When creating an `ITransport` instance, although the use of `async` "initialization" could be considered more generic, this seems to create more problems than solving unspecified and unrelated issues. As far...
Preparatory update to block protocol version before restructuring `Block` related classes.
Interface describing routing table should contain: - Count - Peers - AddPeer - RemovePeer - Contains
Just some QoL feature. Also, this would allow to partially bypass (emphasis on *bypass* not *resolve*) #2047. 😗
A proposer (which was 'miner') should be in the validator set and is valid for the height and round.
on Readme.md of Libplanet.Explorer, it says, > `BLOCKCHAIN_STORE_PATH` refers to a directory or a file made by > a Libplanet-powered game. If you need a sample data file please contact...