Plan icon indicating copy to clipboard operation
Plan copied to clipboard

Tracking issue: More kill chains

Open AuroraLS3 opened this issue 3 years ago • 0 comments

I would like to be able to..

See more kill chains that can occur in vanilla gameplay and attribute the mob and player kills appropriately

Is your feature request related to a problem? Please describe.

Currently a lot of kill chains are counted already (A player shooting an arrow into endcrystal killing a player for example), but there are more ways to kill.

Player/mob can get killed by (Entries without tickbox don't need to be counted since they aren't triggered by players):

  • [ ] TNT/TNT minecart explosion chain, TNT can be triggered by
    • [ ] Flint & steel / Firecharge / Fire
      • [ ] Fire spread may not be tracked by game server
    • [ ] Arrows / eggs / snowballs / fishing lines on fire
    • [ ] Fire aspect / Flame weapons
    • [ ] Another explosion
      • Creeper
      • Ghast
      • [ ] TNT
      • [ ] Bed
      • [ ] Respawn anchor
      • [ ] End crystal
      • Wither skull
    • [ ] Dispensed directly
    • [ ] Redstone
    • Enderdragon flying through
    • [ ] Hit by lightning
      • [ ] Channeling enchantment on a trident during rainfall
  • [ ] Bed / Respawn anchor explosion
  • [ ] Being set on fire
    • [ ] Flint & steel / firecharge / Arrows / eggs / snowballs / fishing lines on fire
    • [ ] Lava bucket use
    • [ ] Hit by lightning
      • [ ] Channeling enchantment on a trident during rainfall
  • [ ] Dying by falling onto blocks that deal damage
    • [ ] Soul campfires / dripstones
  • [ ] Dying by dropping dripstones on top
    • [ ] Dripstone falling cause likely not tracked by server
      • [ ] Block broken above the dripstone
      • Gravel/sand causing blocks to fall (Difficult to track)
  • [ ] Projectiles fired from dispenser, dispenser can be triggered by
    • [ ] Redstone directly
    • [ ] Redstone indirectly (clocks etc), these form some sort of activation chain that can be shortened if necessary
  • [ ] Suffocation in
    • [ ] sand/gravel placed by player
    • [ ] Forming of stone/cobblestone with lava+water
  • [ ] Drowning
    • [ ] due to player forming ice on top of the water with Frost Walker enchantment
    • [ ] due to player placing water down / melting ice
  • [ ] Fall damage
    • [ ] falling due to a hit or explosion chain
    • [ ] falling due to powdered snow block disappearing
      • [ ] firecharge / Arrows / eggs / snowballs / fishing lines on fire
  • Traps triggered via redstone (Too difficult to track)

There are probably more, but this list sounds pretty good starting point.

AuroraLS3 avatar Jun 12 '22 05:06 AuroraLS3