socket.IO-objc
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socket.io v0.7.2 — 0.9.x for iOS and OS X
I am trying to pass in more than one argument in the sendEvent function. ``` - (void) sendEvent:(NSString *)eventName withData:(NSDictionary *)data; ``` for example: ``` /namesspace:{"args":["arg1","arg2"],"name":"eventname"} ``` The current api...
I am developing an iphone application. when I try to connect to my node server with socket.io app, I am getting error on server like: debug - client authorized info...
Heya, I was hoping to use socket.IO-objc, but have run into a need to upload files over a stream. How hard would it be to include support/wrapper for socket.io-stream? (https://npmjs.org/package/socket.io-stream)
[line 611 onwards socketio.m](https://github.com/pkyeck/socket.IO-objc/blob/master/SocketIO.m#L611) ``` objective-c - (void) connection:(NSURLConnection *)connection didFailWithError:(NSError *)error { NSLog(@"ERROR: handshake failed ... %@", [error localizedDescription]); _isConnected = NO; _isConnecting = NO; if ([_delegate respondsToSelector:@selector(socketIO:onError:)]) {...
When validating my app, apple responds with the following warning: `The app references non-public symbols in Payload/.... decoder` It is related to this code in `SocketIOJSONSerialization.m`: `if (serializer) { return...
after i weak up the device i cant reconnect to the server. i get the following message: onDisconnect()
#69 #77 May be related to above two, but I am opening another ticket here anyways. At the back, I am running multiple socket.io servers with Haproxy in the front....
Looks like delegate property is set to nil first before calling the socketIODidDisconnect:disconnectedWithError: delegate method.
I am using SocketIO 3.2. I noticed that if I am connecting to the server through 3G, sometimes, socketIODidConnect did not fire at all. Here are the traces: ``` Connecting...
