MobDebug
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Raw bytecode debugging
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Would it be possible to debug raw bytecode with string.dump and a count hook?
@SoniEx2, somebody would have to try that, but there wouldn't be anything to step through, as you'd still need the source code to work with in the debugger, right?
you can step through instructions.
I'm not sure how feasible it is to have luac -l -l as part of the debugger. but it'd be kinda nice imo.
I agree, this sounds like an interesting idea, which should be quite doable using the source map support in mobdebug, but not something I have short term plans for.