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Problem displaying textures dynamically

Open ekoow opened this issue 1 year ago • 0 comments

Hello, problem when displaying textures. Using

  • "pixi.js == 6.2.0"
  • "pixi-spine == 3.0.13"

Description: I load my spine assets dynamically by base64, multiple atlas files for one .json file, using a skin system for each element. During the first SkeletonData creation, the textures seem to be badly scaled, badly cropped. However, if I restart the creation of this one, everything is presented correctly, using the images from the cache. This causes the same problem, for all elements loaded a first time.

The error would therefore come from the loading of the images, a solution to avoid calling him twice please? Thank you for your attention.

Exemple result: exemple

ekoow avatar Aug 15 '23 10:08 ekoow