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Problem displaying textures dynamically
Hello, problem when displaying textures. Using
- "pixi.js == 6.2.0"
- "pixi-spine == 3.0.13"
Description:
I load my spine assets dynamically by base64, multiple atlas files for one .json
file, using a skin system for each element.
During the first SkeletonData
creation, the textures seem to be badly scaled, badly cropped.
However, if I restart the creation of this one, everything is presented correctly, using the images from the cache.
This causes the same problem, for all elements loaded a first time.
The error would therefore come from the loading of the images, a solution to avoid calling him twice please? Thank you for your attention.
Exemple result: