PKs_Rebalancing
PKs_Rebalancing copied to clipboard
Zombies revive through No Revive mod
It's about as simple as it sounds: The zombies added into the game by PK's mod revive, even with the mod that normally prevents this active.
idk why. Ill look into it...?
This:
monster_types = game.get_monster_types()
-- remove revivivication flag from zombies. for _, monster_type in ipairs(monster_types) do local mtype = monster_type:obj() if mtype:in_species(species_id("ZOMBIE")) then mtype:set_flag("REVIVES", false) end end
is the entirety of the no_revive mod. All mons of species 'zombie' will not revive. Load this mod after pks and please tell me if it fixes your problem.