PKs_Rebalancing icon indicating copy to clipboard operation
PKs_Rebalancing copied to clipboard

Zombies revive through No Revive mod

Open Leon9621 opened this issue 6 years ago • 2 comments

It's about as simple as it sounds: The zombies added into the game by PK's mod revive, even with the mod that normally prevents this active.

Leon9621 avatar Apr 11 '18 01:04 Leon9621

idk why. Ill look into it...?

pisskop avatar Apr 19 '18 21:04 pisskop

This:

monster_types = game.get_monster_types()

-- remove revivivication flag from zombies. for _, monster_type in ipairs(monster_types) do local mtype = monster_type:obj() if mtype:in_species(species_id("ZOMBIE")) then mtype:set_flag("REVIVES", false) end end

is the entirety of the no_revive mod. All mons of species 'zombie' will not revive. Load this mod after pks and please tell me if it fixes your problem.

pisskop avatar Apr 20 '18 21:04 pisskop