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A game of lonely space adventure

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brings customization to space stations json files tied to individual stations to provide attributes to base further customizations on techLevel can be overridden per station ![screenshot-20210926-162507](https://user-images.githubusercontent.com/14345157/134811940-7994e058-57b6-49c9-b366-6dafaeb39cb0.png)

BBS joining: done (?) personal info screen: done(?) actual rewards: TBD

This is an RFC API aiming to mitigate the safety problems caused by Timer:CallAt as seen in plenty of issues, the latest of which is #5220. The fundamental issue with...

With this, it is now possible to launch Pioneer directly from VS Code on Windows by simply pressing F5. Signed-off-by: Paul Cercueil

Optimized to use bitfield instead of a byte array for occupancy (5kb vs 40kb). City size is calculated different and slightly randomized (based on city seed). Uses precalculated distance-from-center instead...

This is a draft PR encapsulating my work on #4818 and some bugs fixed along the way. **2020-07-06:** Fixed the top/bottom directional indicators pointing the wrong way, removed the need...

Bug fix
Cleanup
C++ code

This PR closes #4045 - with many thanks to @ecraven for the initial implementation in Scheme! This is a long PR with many changes along the way, considering it's been...

New feature
C++ code

I'm (_slooooowly_) chipping away at this, and I'd like some feedback. I thought that the Bulletin Board mockup would also fit quite nicely with the Missions View, so I started...

The player has to find a person or a person with a ship and hand over a message. Which means hopping from station to station. Then return, or transport the...

New feature

NB: This is hilariosuly WIP but there's reasons for making it a draft PR now. Add texturing to planets based on a Look-Up-Table (_aka LUT_) and Texture Arrays (_aka Atlas_)...

New feature