bevy_efficient_forest_rendering
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Using bevy and custom render pipelines in order to render many objects in a forest using chunks for performance.
I cant give much help, cause i don`t really understand how bevy rendering works. Usefully links: https://github.com/bevyengine/bevy/pull/9254 https://github.com/bevyengine/bevy/pull/10224 https://github.com/bevyengine/bevy/pull/11497 https://github.com/bevyengine/bevy/pull/6271 https://github.com/bevyengine/bevy/pull/10156
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PR created by https://agenthub.dev/pipeline?run_id=ZpPo6NB2h2XNMdLm9tZsaG
PR created by https://agenthub.dev/pipeline?run_id=9rJrEeqtj2rZaRJ6h9MyWh
PR created by https://agenthub.dev/pipeline?run_id=TrramhGejWZ4uE2y4iVrgK