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Using bevy and custom render pipelines in order to render many objects in a forest using chunks for performance.

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I cant give much help, cause i don`t really understand how bevy rendering works. Usefully links: https://github.com/bevyengine/bevy/pull/9254 https://github.com/bevyengine/bevy/pull/10224 https://github.com/bevyengine/bevy/pull/11497 https://github.com/bevyengine/bevy/pull/6271 https://github.com/bevyengine/bevy/pull/10156

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