Pierre

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Additional information, that might require a new thread actually: It seems SO random; sometimes the playUrl doesn't work on both iOS and Android. Using the getInfo() shows a duration: 0,...

> Use the version 0.10.3, it is working. I had the same problem. Now it is working. You are a life saver, it does work fine rolling back to version...

Additional info: Although it was fixed on android for sound url that exists; it is still broken randomly on iOS on some sound. REALLY random, even on some sound that...

Sorry, by "some sounds" I meant playUrl still doesn't work on some URL (containing a sound / .aac file) They are all the same format, often the same size and...

> Just wanted to post here that I'm running into the same problem with version 3.15.0. It looks like the prior release notes mention that ScreenContainer was migrated to Fabric,...

I simply brought my react-native-iap version down to ^7.5.3 and the issue went away. :) Seems like they started using kotlin on v8.+

Passing by in case anyone found a fix yet for react-native-firebase > 15? :/ EDIT: found some additional info here: https://firebase.google.com/support/release-notes/ios Seems like there are some breaking change for Cocoapods...

@alantoa Thank you for this, I truly needed the caching to autoHeight. However I am confused, the link you provided for react-native-auto-height-fast-image2, although its url is directed at your library,...

@alantoa Quite amazing, it actually works perfectly, thank you so much! :)

Not only they are not declared, but I am starting to wonder if they actually work? I am using the SoundRecorder.QUALITY_MAX, however the quality of the record is crazy low....