OpenSplat
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Killed when the data maybe too big
I don't know if I've tested it, I used a large-scale data (colmap), put it into OpenSplat, nerfstudio's nerfacto and 3d_gaussian_splatting respectively, and only OpenSplat was killed when importing, nerfstudio trained normally, which factor formed such a difference? Will a fix be attempted in the future?