ph-randomizer
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Override npc spawn function
This doesn't change how the function works; essentially it just relocates it somewhere else so we have the ability to make changes/extend it.
Should be good for now as long as PR 24 doesn't render this obsolete.
Should be good for now as long as PR 24 doesn't render this obsolete.
It shouldn't render it obsolete, but it's not really needed for now. I believe I wrote this to help with rendering the correct NSBMD model for freestanding/dropped items, but decided to postpone that for later. I'll just leave this in draft state for now.