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Override npc spawn function

Open mike8699 opened this issue 3 years ago • 2 comments

This doesn't change how the function works; essentially it just relocates it somewhere else so we have the ability to make changes/extend it.

mike8699 avatar Feb 06 '22 04:02 mike8699

Should be good for now as long as PR 24 doesn't render this obsolete.

lunarsoap5 avatar Mar 23 '22 14:03 lunarsoap5

Should be good for now as long as PR 24 doesn't render this obsolete.

It shouldn't render it obsolete, but it's not really needed for now. I believe I wrote this to help with rendering the correct NSBMD model for freestanding/dropped items, but decided to postpone that for later. I'll just leave this in draft state for now.

mike8699 avatar Mar 28 '22 03:03 mike8699