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Rocketeer shadows are drawn over top of other units/structures without regard to height
The shadow is drawn at a fixed distance below the rocketeer, and this looks quite weird over a tall structure like a prism tower.
In the absence of properly implemented shadows, perhaps it can be implemented so that a shadow is not drawn over top of an object that is, horizontally, closer to the camera than the flying unit?
Revision: 41d9a20