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Plate not falling despite playing sound

Open cbdmaul opened this issue 8 years ago • 3 comments

platenotfalling

See top left plate. It made the hit sound but did not fall. No errors.

Shooting it again made it fall.

cbdmaul avatar Oct 02 '16 16:10 cbdmaul

I can't make out the target. I faintly see an IPSC target, but I can't see what the steel one is.

phrack avatar Oct 02 '16 17:10 phrack

platenotfalling

Better? I tried to get an arena view of it but wasn't able to reproduce, despite reproducing it like 3 times before taking the first screenshot.

There is a three plate rack right next to the IPSC

cbdmaul avatar Oct 02 '16 17:10 cbdmaul

I'll leave this open but I have no ideas what to do about it. I've read through the animation code dozens of times trying to track this down and never succeeded. There was one time I used to get it very regularly, but I could never trace it to anything in our code. I got a window system update shortly after and haven't seen it since.

My guess has always been it's a threading issue in the JavaFX window system. Whether we are triggering it or making it worse, I have no idea. This is right up there with canceling ScheduledFutures in list of things I've seen several times and have never been able to track down.

phrack avatar Oct 02 '16 18:10 phrack