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Easy, free & universal VR development solution: jMonkeyEngine + OpenVR/OSVR = develop on any operating system, for any operating system, for any VR device (Rift, Vive, FOVE, StarVR, OSVR etc.). Suppor...

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Hi Phr00t, thanks for your library. I'm currently trying to port OpenDS to accept a Vive and therefore mashing your library in between. As a starter i tried to reenact...

Running `TestjMonkeyVR.java` all seems OK, until set `INSTANCE_VR_RENDERING` to `true`. The "sky" not rendered correctly, not focused.

Currently downloading jars is nowhere near as easy as using a maven/gradle workflow.

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Hi. I have setup the jMonkeyVR demo on Windows10 x64 using your current JMonkey-Build and copied the assets from the JMonkeyVR-Git to the demo folder. This solved an AssetNotFoundException with...