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Split Photon into components.

Open JoshPiper opened this issue 1 year ago • 0 comments

Currently, Photon operates as a sprawling mess, with multiple layers falling over each-other. Instead, this should be split into (provisionally) 4 components:

  • Core, containing shared libraries (AllVehicles, libraries, abstractions, etc)
  • Renderer, containing lighting and bloom renderers.
  • VL / PI, containing standard lighting.
  • EMV(U), containing emergency lighting and sirens.

JoshPiper avatar Apr 01 '23 23:04 JoshPiper