Michał "phoe" Herda
Michał "phoe" Herda
Clarification: the error message is from the underlying implementation, SBCL, and I am of opinion that this message is too perfect for any bugticket to ever be written about it.
Linux debian amd64, both versions of 2.2.10 are slow compared to just one of 2.2.9. ```lisp ┌─[phoe][helix][~] └─▪ time ros run -L sbcl-bin/2.2.10 +Q +R -q real 0m10,813s user 0m10,178s...
If I Ctrl+C in the middle of that delay, I get the following backtrace: ```lisp Backtrace for: # 0: ("bogus stack frame") 1: (SB-IMPL::SUB-SERVE-EVENT 10 0 NIL) 2: (SB-SYS:SERVE-ALL-EVENTS 10)...
I've disabled ambience sounds and I'm trying to check if that fixes anything; if I can still reproduce this, I'll join and ask. Is the heavylog version suitable for running...
Been playing it extensively today, no hangs so far with atmospheric sounds disabled.
No idea, just my gut feeling. Hangs at random moments during game that seem unrelated to other parts of the game kind of sounds like atmospheric events that are played...
Just got a hang with atmospheric sounds disabled, so that's not the culprit.
> Not sure how or why, but it looks sound-related. I would however point to OGG CD-audio (`-nocd`), because I didn't use this feature when playing previous levels. @madmanxxx: a...
I've updated wine to 9.0-rc1 and I see no crash after several hours of playing. I'll reopen in the worst case, but let's close it for now. Thanks.
Nope, it just hung again.