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Corrupted video on GBA

Open interdpth opened this issue 3 years ago • 3 comments

Hello, great library. I am attempting to play a video on the GBA the library compiles fine with devkitpro. However everything decoded is corrupted. For example, my first frame should be completely black. But when grabbing a frame with the library on the gameboy advance it has randomish characters like 7e 6e 0f 0f 00 44 44 FF FF FF instead of being 0's. I can send the project to an email or upload here if interested. It would be awesome if you were. I did verify the same code on windows works. So I know it's GBA specific just not sure what.

Thanks!

interdpth avatar Jan 09 '22 05:01 interdpth

I was thinking it was file endianess, so I did a swap and the library refused to play it at all. So I know it's not that.

interdpth avatar Jan 09 '22 05:01 interdpth

it's due to memory.

interdpth avatar Jan 20 '22 03:01 interdpth

Does it act any differently when using the latest source code?

Zero3K avatar Mar 19 '22 19:03 Zero3K