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Incorrect amount of action points given after ending a turn with action points left

Open Hiubertus opened this issue 9 months ago • 3 comments

I re-downloaded the mod with the new version, but i quickly noticed that after i end turn with some action points left i get so many next turn. I was keeping up with change-log and i didn't see a mention of it and it didn't happen before for me. The last version i played was with the bonus move for each agility point after 5. Before it worked that 2 unspent action points could be saved for the next turn to a max of 2. But now when i was completing the temple of trails, when i was ending with 1 action point spare. i would start with 12 next turn (10 Agility), but if end turn with 2 left, i would end up with 14 AP next turn, which seems unintended and highly abuse-able. If i use all action points, i correctly start the next turn with 10 AP, if left with 1AP, then i start with 12 AP next turn, if stop turn with 2AP left, i start the turn with 14. So i can easily just have 12AP after first turn instead of 10AP if i just keep leaving 2AP left from the turn. I installed all the same mods as before on clean folder, with changes to ini files written in installation guides, so i don't think this is an issue with a compatibility, especially because i don't think other mods do anything with action points. But if i can somehow help you figure it out i will gladly help.

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Hiubertus avatar Mar 24 '25 13:03 Hiubertus

Very interesting. I haven't had this issue myself. Are you sure you counted the remaining AP at the start of turns correctly? Do you have any Bonus Move perks?

I will test it in the current version later.

phobos2077 avatar Mar 24 '25 21:03 phobos2077

yes, im sure, here's some screenshots to maybe help you identify a problem

my build: Image

first combat turn (10AP)

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second turn after i skip first turn (14AP) (and i can use all this acttion points)

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third turn left with 1AP

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fourth turn start with 12AP

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With 2AP+ left will start next turn with 14AP.

I can send you my mod folder if it is of any help maybe?

Hiubertus avatar Mar 24 '25 22:03 Hiubertus

I think I know what the issue is. go on to the fo2tweaks.ini and set ap_rollover to 0, as it is set to 2 by default. That's probably why you're getting 4 left over instead of just 2

smcxx88 avatar May 01 '25 22:05 smcxx88

I think I know what the issue is. go on to the fo2tweaks.ini and set ap_rollover to 0, as it is set to 2 by default. That's probably why you're getting 4 left over instead of just 2

I finally had time and the urge to play fallout 2 and you're correct, it fixed it, ty!

Hiubertus avatar May 14 '25 19:05 Hiubertus

It's nice when issues resolve themselves 😆

phobos2077 avatar May 20 '25 21:05 phobos2077