Vlad
Vlad
For reference, a list of all(?) vanilla function names: https://raw.githubusercontent.com/sfall-team/sfall/master/sfall/FalloutEngine/FunctionOffsets_def.h Actually, quite a lot of functions use camelCase. A few even PascalCase, it's a mess. I guess I worked mostly...
I think DS might be "too much" for devs who don't want to spend time looking for issues in different places. But it is good for having various discussions and...
We can always have some unofficial discord or you just pop in NMA Discord and discuss there in modding channel. I have a few ideas/thoughts I wanted to share about...
IIRC ScriptProgram is sfall wrapper structure. And Program looks identical based on this code, if you analyze fields more closely. What exactly you think is different?
Thank you for your feedback. I will take another look at the healing balance.
Have you checked the debug logs / output for any error messages?
Maybe move the code to one of sfall_*.cc files to keep vanilla code clean?
Have you looked at the original code? https://github.com/sfall-team/sfall/blob/b3ec9f1faa9e1bba1c71353b90f751a255ef3c71/sfall/Modules/LoadOrder.cpp#L266 There seem to be a couple of steps missing like disallowing paths to go outside of the game folder and checking if...
Probably run debug build with a debugger to see where it crashes. Or at least provide save for others to easily reproduce.
You need to have a copy of Fallout 2 installed. These files can be found at the root of installation folder.