Phil Ashby
Phil Ashby
@dsingal0 No GPU acceleration in backscrub as yet, XNNPACK provides CPU optimised kernels for TFLite. That said GPU works[[citation needed](https://xkcd.com/285)] via the TFlite GPU delegate and OpenCL in my hacked...
Retesting needed on this after a year I think. We could force the environment variable setting in the app if it's still an issue?
Given that a cmake `make install` will put everything in `CMAKE_INSTALL_PREFIX` (typically `/usr/local`), and this should 'just work' as the OP expected (rule of least surprise), I think this comes...
OK, first cut of this (built atop the live-backgrounds branch for now) is in my tree here: https://github.com/phlash/backscrub/tree/path-resolver. Take a look at `resolve_path` just above `main`. I chose to resolve...
We might be at the mercy of various libraries - I note with distaste that many parts of OpenCV print directly to `stderr` rather than use the provided error logging...
Tagging as an enhancement and help-wanted as I don't know if anyone currently involved can do this!
Hopefully someone will get time to port the core library to Windows, along with my OBS plugin that uses it, that is the reason we have split it out :smile:
Thanks for digging in @OmarJay1! I presume you are attempting to build the `experimental` branch, including the underlying TFLite with CMake and MSVC (from Visual Studio)? This ticket (https://github.com/tensorflow/tensorflow/issues/47166) seems...
> ..the only thing necessary would be a separate Windows viewer. I think the xwindows stuff wouldn't work on Windows, although it looks like you're using OpenGL to render and...
AIUI OBS Studio's code and the SO post's more detailed answer uses DirectShow to create a virtual camera on Windows without a kernel driver, but there is still a lot...