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GTA V plugin for gamehook

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Hey i think i did everything right but i get: ### **intercept.log** ``` [ 15:08:57 ] Staring up (fake)\dxgi.dll [ 15:08:57 ] Initialized: C:\WINDOWS\system32\dxgi.dll [ 15:08:57 ] Hooking d3d11 functions...

Hi! I currently have an Script that spawns vehicles into the GTAV world, and start the capture plugin from GameHook. Is there a way to know relate the car spawned...

Hello! I want to extract depth map using this plugin from GTA-5. Can it be done? If so, can you please provide some guidelines how it can be done. Thanks...

Thanks for sharing the code! I'm able to run the latest version (the forked repo from bradyz) and trying to generate optical flow data for training. However, I find that...

When loading and running the gtav.hk file with dxgi.dll and Scripthook V in my directory, I get the following error: ![Screenshot (14)](https://user-images.githubusercontent.com/8353723/62893343-34cc5700-bcff-11e9-85ad-3da6fda19972.png) I'm currently running GTAV version 1.0.1493.1, but tried...

I'm trying to add `avg_world`, `avg_world_view`, and `avg_world_view_proj` to the JSON output. I've created a new function: ``` std::string toJSON(float4x4 & f) { std::stringstream s; s

in speed.cpp it looks like you investigated hooking into the application timer to increase the perceived time delta between frames. I am looking to do something similar, but not having...

Hello, I'm currently attempting to utilize the gamehook_gtav tool for extracting depth maps from the GTA game. However, I have concerns regarding its compatibility with the latest Steam versions of...