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How to get the intermediate render call id image?

Open benjamintanweihao opened this issue 7 years ago • 1 comments

In particular, where is the code responsible for generating this:

rendercall

benjamintanweihao avatar Oct 31 '18 15:10 benjamintanweihao

You can use a counter in startDraw and set the id buffer to the value of that counter id_buffer->set(id); see https://github.com/philkr/gamehook_gtav/blob/master/gta5.cpp.

philkr avatar Nov 28 '18 22:11 philkr