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Not hooking DrawIndexedInstancedIndirect
With the new update, and running in DX11 -- it looks like we might be missing quite a few draw calls via this DrawIndexedInstancedIndirect methd call. Is this new to the DX11 update?
I'm seeing this too, and have filed an issue https://github.com/philkr/gamehook_gtav/issues/9. Interestingly, this shows on the retail version of GTA V rather than the Steam version for me
So I managed to reproduce this when I was messing with the settings. For reference, these settings work for me:
So far the culprit seems to be the Grass Quality
. When set to anything higher than Normal
, the error shows up. I managed to set most of the other settings to Very High
you can ignore the message. Or use the refactor
branch that suppresses the warning.