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Not hooking DrawIndexedInstancedIndirect

Open el3ment opened this issue 6 years ago • 4 comments

With the new update, and running in DX11 -- it looks like we might be missing quite a few draw calls via this DrawIndexedInstancedIndirect methd call. Is this new to the DX11 update?

el3ment avatar Aug 22 '18 21:08 el3ment

I'm seeing this too, and have filed an issue https://github.com/philkr/gamehook_gtav/issues/9. Interestingly, this shows on the retail version of GTA V rather than the Steam version for me

benjamintanweihao avatar Oct 26 '18 04:10 benjamintanweihao

So I managed to reproduce this when I was messing with the settings. For reference, these settings work for me:

settings1 settings2 settings3

benjamintanweihao avatar Oct 26 '18 05:10 benjamintanweihao

So far the culprit seems to be the Grass Quality. When set to anything higher than Normal, the error shows up. I managed to set most of the other settings to Very High

benjamintanweihao avatar Oct 26 '18 09:10 benjamintanweihao

you can ignore the message. Or use the refactor branch that suppresses the warning.

philkr avatar Nov 28 '18 22:11 philkr