Results 219 comments of phikal

(Sorry for taking so long to respond, my repository notifications were apparently disabled) No, development has stagnated because for the most part the application has to be rewritten from ground...

First part of implementation finished with eab91c1bf17cf1016c9aeb824070ec6bac793b4c

What level are you on? It get's harder later on, but if you think that it stays the same, I could change the score algorithm to maybe look at the...

I wouldn't want to totally eliminate the strategy, but giving the player less chances to use it seems good enough. This could be done by having less characters on the...

I still don't really want to exclude a possibility totally, but I agree that future versions should make it harder to use. Excluding it would oppose the idea I had...

@bastorran after thinking about it for a bit, I realized what I intended when writijg the code (was a while between finishing and publishing), when you use @KOLANICH's solution that...

First of all I appologize for not fixing the issues earlier - I didn't have access to a computer with all the tool necessary, so I had to wait until...

I forgot about this, but this issue should be reopened with #18. I am about to finish implementing game modes and a mode to contribute to the database, in order...

@KOLANICH I still haven't published v1.2, because I'm still working on REDB. REDB (Regular Expression Database) is a concept suggested in #18, and it will basically be a site on...

@oleastre great idea, but I see two problems: 1. I'd have to write a random ReGeX generator. 2. How do I generate strings that **don't** match. I just woke up,...