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Render Texture does not clear correctly on Firefox

Open BrandonMakin opened this issue 2 years ago • 1 comments

Version

  • Phaser Version: 3.70.0
  • Operating system: Windows 11
  • Browser: Firefox

Description

Render Texture does not clear when clear() is called in Firefox. It seems to still work correctly for both desktop Chrome and iOS Safari.

Example Test Code

This bug can be seen in these phaser demos: https://labs.phaser.io/view.html?src=src/game%20objects\render%20texture\static%20bitmap%20text%20to%20render%20texture.js https://labs.phaser.io/view.html?src=src/game%20objects\render%20texture\text%20to%20render%20texture.js&v=3.70.0

Additional Information

The demos do seem to work correctly (the render texture is cleared) in Firefox on the 3.60.0 version and all 3.61.0 beta versions. This appears to be a regression in 3.70.0.

BrandonMakin avatar Dec 05 '23 02:12 BrandonMakin

Work fine for me: image

gammafp avatar Dec 22 '23 13:12 gammafp

Just tested this on Firefox 121.0 and 122.0 (64-bit) on Windows 11 and it works fine on both. Would urge re-testing on a recent release of FF.

photonstorm avatar Jan 31 '24 18:01 photonstorm