phaser-ce
phaser-ce copied to clipboard
Phaser CE is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
This Issue is about (pick one, ✏️ delete others) * A bug in the API: Text.cacheAsBitmap * Phaser version(s): 2.10.6 * What should happen: The text should be cached as...
This Issue is about a bug in the API: * Phaser version(s): 2.11.0 * Live example: https://codepen.io/josalmi/pen/MqaLZe?editors=0010 * What should happen: If play throws an error, there should be a...
Just wanted to let you guys know there is a massive dip in performance on mobile in version 2.8.8 compared to 2.6.2 (using apache cordova) with no changes to my...
* Phaser version(s): 2.15.0 CE * What steps produce the bug: Run any phaser setup using the latest CE version (2.15.0) on an ios device (i can confirm this from...
This Issue is about * A bug in the API: * Phaser version(s): Phaser CE v2.7.10 * Live example: https://codepen.io/okaybenji/pen/qmgazJ * What should happen: Creating a sprite without passing a...
This Issue is about * A bug in the API: * Phaser version(s): Phaser CE v2.7.10 * Live example: https://codepen.io/okaybenji/pen/JNxRZL * What should happen: The sprite should render at its...
This Issue is about filter behavior when using WEBGL_MULTI renderer and multitexture: true. * A bug in the API: * Phaser version(s): 2.7.7 * Live example: http://codepen.io/vantreeseba/pen/aWyZPj * What should...
Here an example of the problem: https://jsfiddle.net/eck2jdzp/ In the provided example, I create three sprites . After apply one or more filters to one of them, the sprites which texture...
This Issue is about: * A bug in the API: * Phaser version(s): 2.7.9 * Live example: https://codepen.io/anon/pen/NjLXKd * What should happen: The TileSprite should be destroyed and not throw...
as i Described in this post on the forum : https://phaser.discourse.group/t/object-parameters-with-tiled/2154 the function "createFromObjects" seems not to work with 1.2.3 version of tiled when trying to pass parameter to objects...