web-sploosh-kaboom icon indicating copy to clipboard operation
web-sploosh-kaboom copied to clipboard

Intervals with rewards should have larger standard deviations

Open Amphitryon0 opened this issue 2 years ago • 0 comments

Naturally, we have very little data for intervals with rewards (since speedrunners don't play past that point), so we need a wider margin until there's more data. However, even ignoring that, these intervals also have much more time spent not in a game, which is variable not only in length but also in call rate.

Amphitryon0 avatar May 31 '22 20:05 Amphitryon0