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renderTextinput method
Hello, would it be possible to isolate the Textinput in its own render method so we may override it? A use case I've encountered recently is having to use a Mask (Either this or this) which would require me to override the default Input.
Thank you.
Totally. I'll add this feature asap.
This has got to be the fastest answer I've ever gotten on an issue. Thank you <3