petebannister
petebannister
#5: Build for IA32 (x86). I originally was doing this on master but had build issues. I think in hindsight that was due to a problem with MAX_PATH on Windows....
See issue #42
FYI this does not fix the path limitation issue - I just was using an older version of V8 that still worked! Thei PR is just to make Win32 builds...
Maybe worth investigating using a package manager / cmake find_package for this? e.g. vcpkg and/or conan. Users can decide whether or not to pull that in if they need it...
I see.. perhaps this is one of limited use cases where a git submodule would work well and create a new repo for the ICU fork
I overrode wxAuiToolBar and duplicated OnPaint ``` //----------------------------------------------------------------------------- void AuiToolBar::OnPaint(wxPaintEvent& evt) { // Modified from wxAuiToolBar::OnPaint() to use gwx::BufferedPaintDC // instead which performs far better when drawing transparent images. //...