tkdnd
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Are you planning release binaries like old sourceforge?
Could be great to include binaries versions, specially for windows (win32, win64) and mac (osx64) because are the more difucult to get binaries. Not all people has time/space to get all this compilation enviroments (VC++ takes more than 3 hours to get installed and configured). I think its one of the reasons because people dont use/unknown this so great lib.
Usually a good place to release could be: https://github.com/petasis/tkdnd/releases
I will think of it (probably yes).
Thanks Georgios. Would be great. I could be try modern versions on win/lin/osx with python-tkinter. Next step could be has a pip easy install. I am sure tkdnd could multiply x1000 the audience with python-tkinter pragrammers.
I have made a first step, I keep the binaries build from Appveyor, i.e.:
https://ci.appveyor.com/project/petasis/tkdnd/build/artifacts
And more progress:
https://github.com/petasis/tkdnd/releases
If anybody can test the binaries, it would be great!
I have managed to collect binaries from both travis & appveyor in github releases, so we are going to have binaries from now on:
https://github.com/petasis/tkdnd/releases
Can we close this bug?
Thanks a lot, Petasis. Thats really great
I´m going to test them on all platorms.
Im missing linux32 and arm (raspbian) (because I test my code here too).
Due to the so little size of code, cold be great an only one release to has common tcl code and subfolders with specific binary: linux-x64, osx-x64, windows-x64, windows-x86, linux-x86, linux-arm32
and tcl code to proper loader (inside 'proc initialise')
This make it even more "platform agnostic"
(Please, it is only an idea. You have made lot of work, and great work).
I would lie to support as many platforms as possible. But both travis & appveyor do not seem to support linux 32, and arm support seems complicated. Any help towards this will be appreciated.