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Implement remaining joint types

Open aaronjoh opened this issue 9 years ago • 1 comments

In aikido/aikido/include/aikido/statespace/dart/detail/MetaSkeletonStateSpace.hpp, we can implement the remaining joint types:

  • [ ] ScrewJoint
  • [x] WeldJoint - a 0 dimensional RealVector: #146
  • [ ] UniversalJoint - a compound joint of SO(2)xSO(2) (or R^1xR^1 if there are joint limits)
  • [ ] EulerJoint - a compound joint of SO(2)xSO(2)xSO(2) (or R^1xR^1xR^1 if there are joint limits)
  • [ ] TranslationalJoint2D - a 2 dimensional RealVector

aaronjoh avatar Apr 20 '16 19:04 aaronjoh

Archiving

egordon avatar Dec 09 '22 22:12 egordon