azurlane-auto
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ALAuto - Azur Lane Automation Tool
Hello! **config.ini:** _[Commissions]_ _Enabled: False_ _[Combat]_ _Enabled: True_ _Map: 3-4_ _KillsNeeded: 4_ _Hard: False_ _Formation:_ _AltClearFleet: False_ _BossFleet: True_ _[Missions]_ _Enabled: False_ Cloned from here: https://github.com/perryhuynh/azurlane-auto/tree/feature/7-combat-fixes Here's what I'm getting:...
Due to the way enemy path finding/navigation currently works, Crimson Echoes event will most likely not be supported due to the limited spaces in which you can move in 1...
Todo: - Clean up Commission code and enable the module - Link Retirement Module with Combat Module - Fix edge cases where enemy is under the add coins/gem/oil/emergency repair buttons...
Links to #1 Refactor/modularize the Commission Module and add support for Urgent Commissions