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Socket times out after error
Hello! When I try to call getInProgressMatch with a summoner that isn't currently playing I get a GameNotFoundException from riot servers, the problem is that after that, the connection is closed ("Timeout reached, closing socket") so I have to re-login again in order to keep making calls. Is there a way to handle this error so that the socket doesn't time out?
Thanks
Having the same problem, I will try to find a fix, but maybe you need to call another command to check if player in game or not.