Dean Herbert
Dean Herbert
The other case which already happens with `DuckMomentarily` in the ruleset selector with fast selection – you can end up getting the duck to end earlier than expected after a...
@nekodex i've applied changes as proposed (the "deepest" duck is applied, separately for volume and lowpass for the best effect). give it a try and see what you think. I've...
@ppy/team-client request a second pair of eyes on this since I made considerable changes.
Could we show the bindings somewhere on the screen to make the user aware of them? Especially the "S for new segment". Either: - Tooltip of slider tool button -...
I made a couple of changes here: - Context menu now matches the order of hotkeys. I feel this does a lot to improve the UX as you now have...
Seems like something is *very* wrong if a realm refresh is taking 5 seconds.
> cannot view slider velocity changes or hitsound volumes without specifically going to the timing screen and clicking on the specific line this is shown in the timeline, are you...
Oh the timing editor is far from usable or finished. It is actually one of my next focuses for the editor. @DeviousPanda as a starting point, could you edit your...
Every aspect of the map should be visible from the editor, for sure. But allowing access to the `.osu` will be required to allow for any edge cases.
Splitting out issue can be done one at a time (each time you do so, you can link the item on this bulk issue to the linked issue, see https://github.com/ppy/osu/issues/11250...